Editor Utility Widgets in Unreal

This post will be a short guide for making an Editor Utility Widget in Unreal 5.1. Using Python to extend the main menu with our own submenu, to which we will add a button. Making it easier for artists to find it. Should work for versions 4.27 and later, but to be safe you can use the same version as me following along.

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Catenary Curve in Modo Schematic

I wanted to learn more about Modo's Procedural tools. And had just recently seen great video about making a procedural rope bridge in Blender using Geometry Nodes by Erindale. So as a more simple exercise I figured I would create the curve for the ropes in a potentially future rope bridge.

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